Museum of Art and Digital Entertainment begins 'Level 2' fundraising
Tue, 07 Feb 2012 02:00:00 EST
The Museum of Art and Digital Entertainment in San Francisco held a Kickstarter fundraiser last year to put money together for a public space, and that round of fundraising resulted in a successful gallery showing of some old early 3D games. Now, the museum is at it again, trying to raise money directly for the next six months.
It's called the "Level 2" campaign, and the Museum is trying to raise another $20,000 for various events and programs. Anyone who donates more than $25 will be able to get a gift of a sticker or a t-shirt. If you don't want to go through PayPal, the museum is accepting donations directly at its Oakland location as well.
The museum has been holding video game tournaments, programming classes (seen above), and open hours every week, and is now home to the GamePro archives. The donation campaign will run through March 31.
Museum of Art and Digital Entertainment begins 'Level 2' fundraising originally appeared on Joystiq on Tue, 07 Feb 2012 02:00:00 EST. Please see our terms for use of feeds.
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Kingdoms of Amalur: Reckoning launches with trailer
Tue, 07 Feb 2012 00:01:00 EST
Four years ago, Curt Schilling
opened a game studio. Two years later
he told us the team's upcoming game woud be a marriage between
God of War and
Oblivion." And today,
Kingdoms of Amalur: Reckoning launches, letting you decide whether that union's worth the money. (Don't worry, we'll help you with our upcoming review!)
Kingdoms of Amalur: Reckoning launches with trailer originally appeared on Joystiq on Tue, 07 Feb 2012 00:01:00 EST. Please see our terms for use of feeds.
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Iwata Asks about Resident Evil: Revelations, 'forced logic'
Mon, 06 Feb 2012 23:00:00 EST
The latest in the ongoing Iwata Asks series has the Nintendo exec inquiring about the development of Resident Evil: Revelations with the team at Capcom. The lengthy interview covers a wide range of topics, from the inspiration for the 3DS iterations of Resident Evil to precisely what the essence of Resident Evil is.
When asked this very question, the team mentioned a word coined internally at Capcom, "bioreal." Essentially, anything that happens in Resident Evil title has to make sense within the universe Capcom has built. For example, a zombie might be reanimated by a virus but not, as Iwata pointed out, by magic. That said, the team admitted they don't concern themselves too much with "biorealism," and often include more fantastic events as development draws on.
One of the more candid moments in the interview came courtesy of assistant producer Tsukasa Takenaka. "Capcom is always like that," he said, "we make the main events interesting and then fill in the gaps with forced logic." Even Iwata was taken aback, saying, "Ohh... You just come right out and say it?" Check out the full Iwata Asks article for more on Resident Evil: Revelations and its focus on bringing horror back to the series.
Iwata Asks about Resident Evil: Revelations, 'forced logic' originally appeared on Joystiq on Mon, 06 Feb 2012 23:00:00 EST. Please see our terms for use of feeds.
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Judge Xenoblade Chronicles by its (inside) cover
Mon, 06 Feb 2012 22:00:00 EST
Xenoblade Chronicles "the game" is definitely coming to the US Wii on April 3, but Xenoblade Chronicles "the box art" is more of a vague idea at this point. Nintendo is allowing fans to choose the inside portion of Xenoblade's reversible box art via a Facebook photo poll -- of the four photos shown below, whichever has the most "Likes" will become the US game's reversible image:Continue reading Judge Xenoblade Chronicles by its (inside) cover
Judge Xenoblade Chronicles by its (inside) cover originally appeared on Joystiq on Mon, 06 Feb 2012 22:00:00 EST. Please see our terms for use of feeds.
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Portabliss: Sticky Bees (iOS)
Mon, 06 Feb 2012 21:00:00 EST
Did you know that you can download handheld games now? That's amazingly convenient! The only inconvenient part of it is finding the right games to buy -- and that's where we come in, with our Portabliss column. In each installment, we'll tell you about a downloadable game on the iPhone, iPad, Android device, DSi, 3DS, PSP, etc. Today: Sticky Bees.
Sticky Bees is very simple, and a little bit mindless -- something that developer Fourfire Studios seemingly acknowledges with the characters' vacant, tongue-out expressions. It's mindless in a good way, though: you can play and enjoy yourself, and not really have to think about what you're doing at all.
Sticky Bees, created by Scribblenauts lead designer Matt Cox, is a game in which you move a bee around with your finger in order to slam him into other insects, killing them instantly. Swarms of butterflies, fireflies, and other flying insects will come in from edges of the screen, and you run into them. Simple and satisfying.Continue reading Portabliss: Sticky Bees (iOS)
Portabliss: Sticky Bees (iOS) originally appeared on Joystiq on Mon, 06 Feb 2012 21:00:00 EST. Please see our terms for use of feeds.
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Resident Evil: Operation Raccoon City trailer has character(s)
Mon, 06 Feb 2012 20:30:00 EST
Resident Evil: Operation Raccoon City trailer has character(s) originally appeared on Joystiq on Mon, 06 Feb 2012 20:30:00 EST. Please see our terms for use of feeds.
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Dust 514 supports mouse/keyboard and controller
Mon, 06 Feb 2012 20:01:00 EST
Dust 514 will support the use of USB keyboards and mice. That's good news for EVE Online players looking to expand the wealth of their galactic empire by partaking in some mercenarial dirty work on the PS3 shooter.
Whether using a keyboard and mouse will provide a mechanical edge over players using a controller remains to be seen, but we feel like the type of input method used isn't as crucial when you're being bombarded from orbit by planet-sized gunships.
Dust 514 supports mouse/keyboard and controller originally appeared on Joystiq on Mon, 06 Feb 2012 20:01:00 EST. Please see our terms for use of feeds.
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Twisted Metal hits Europe on March 7
Mon, 06 Feb 2012 19:30:00 EST
After the European launch of Twisted Metal was stalled last week, a new date has been announced by creator David Jaffe. The European release has been pushed back to March 7, according to Jaffe's Twitter account, thanks to localization issues and cuts that had to be made in cutscenes.
Last week, Jaffe assured players that Twisted Metal's story -- surely its most integral component -- would remain intact despite the alterations.
Twisted Metal hits Europe on March 7 originally appeared on Joystiq on Mon, 06 Feb 2012 19:30:00 EST. Please see our terms for use of feeds.
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Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine's Day
Mon, 06 Feb 2012 19:00:00 EST

Let's skip the formalities and just say it: BioWare wants you to buy Felicia Day for Valentine's Day. No, not buy something for her, but purchase Felicia Day herself. And no, not in any illegal or gross sense of the word -- Dragon Age: Redemption, the six-part webseries available on Machinima's YouTube channel since October, is coming out in DVD form on February 14, complete with behind-the-scenes extras, a commentary track and blooper reel.
Dragon Age: Redemption parallels the story in Dragon Age 2's digital add-on, Mark of the Assassin, which features Day as an elf who assassinates things. Or, as Flatiron Film Company describes both forms of media, Felicia Day cosplaying!Continue reading Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine's Day
Dragon Age: Redemption hits DVD on Felicia Day; er, Valentine's Day originally appeared on Joystiq on Mon, 06 Feb 2012 19:00:00 EST. Please see our terms for use of feeds.
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Rhythm Thief and the art of appropriation
Mon, 06 Feb 2012 18:30:00 EST
With the recent talk of game cloning, it's easy to forget that taking an idea from another game and running with it can be not only inoffensive, but beneficial.
When done the wrong way, cloning lets one company divert revenue and attention away from the original, nearly identical source. But when done well -- when it's "inspiration" and not outright copying -- everyone's happy. People who liked the original game get to play something that takes what worked about that game, and builds on it in interesting ways. The developer of the new game gets a proven framework upon which to apply its own ideas, and a built-in fanbase to sell to. And the originator gains the prestige of having its game become a genre-defining work.
That's the case with Sega's Rhythm Thief: The Emperor's Treasure for 3DS. Sega's musical adventure wears its influences on its sleeve, and is better for it.Continue reading Rhythm Thief and the art of appropriation
Rhythm Thief and the art of appropriation originally appeared on Joystiq on Mon, 06 Feb 2012 18:30:00 EST. Please see our terms for use of feeds.
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Ubisoft Reflections resume outs unannounced Kinect game
Mon, 06 Feb 2012 18:00:00 EST
Ubisoft Reflections' next effort will be aimed at Kinect, it seems. Artist Joss Scouler's LinkedIn account reportedly listed an unannounced Kinect title in the works, but it has since been removed from the profile. Scouler has been with Ubisoft Reflections for over five years and and helped ship the studio's most recent console game, Driver: San Francisco.
"After just finishing Driver Wii as lead artist and spending time helping finalise the artwork for Driver: San Francisco, it is onto the next project on 360 Kinect which looks to be very exciting indeed," Scouler's entry previously read. Eurogamer managed to spot the unaltered profile, which pegged him as art lead on the Kinect project.
We've contacted Ubisoft for a statement and will update if we hear back.
Ubisoft Reflections resume outs unannounced Kinect game originally appeared on Joystiq on Mon, 06 Feb 2012 18:00:00 EST. Please see our terms for use of feeds.
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Now Playing: February 6-12, 2012
Mon, 06 Feb 2012 17:45:00 EST

Destiny awaits this week in
Kingdoms of Amalur: Reckoning...
Choose your platform to jump to a specific release list: Continue reading Now Playing: February 6-12, 2012
Now Playing: February 6-12, 2012 originally appeared on Joystiq on Mon, 06 Feb 2012 17:45:00 EST. Please see our terms for use of feeds.
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IndieCade's 2012 'Festival of Independent Games' accepting submissions
Mon, 06 Feb 2012 17:30:00 EST
Indie devs take note, submissions for IndieCade's 2012 "Festival of Independent Games" are now open on the event's official website.
IndieCade's track record is stellar, giving budding designers and developers the exposure their hard work deserves and the money their growing debt so richly desires. Past winners include darlings like Limbo, VVVVVV, and Superbrothers' Sword and Sworcery EP. Of course, bills only get paid if the games launch -- unlike Fez, which by our heart's count has been in development for the last seven hundred years.
Teams that submit a game will receive a main festival pass and an invitation to a day-long networking and workshop event. Games selected are set to be featured during the annual IndieCade Festival from October 4 through October 7.
IndieCade's 2012 'Festival of Independent Games' accepting submissions originally appeared on Joystiq on Mon, 06 Feb 2012 17:30:00 EST. Please see our terms for use of feeds.
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Microsoft Flight is free as a bird on Feb. 29
Mon, 06 Feb 2012 16:30:00 EST
Microsoft clearly has no care for the silly paramaters we call "seasons," as its launching Microsoft Flight on February 29, bucking the original "spring" launch window. Microsoft Flight's official site will be hosting downloads of the free application starting that Wednesday -- no other distribution channels are named, but we suspect it'll also be up on Games for Windows Live's Marketplace as well.
That guess' accuracy is bolstered by the news that the "Hawaiian Adventure Pack" wil be made available as well on the 29th, coming in at $19.99. The pack is said to include the "remaining Hawaiian Islands, a new plane, and 20 new missions," should you have already exhausted your enjoyment of the other content, perhaps during the simulation's beta period. More details on the DLC can be found just after the break, including two additional planes, priced at $7.99 and $14.99 (for regular and "deluxe" models, respectively).
At this point, we were gonna make a flippant joke about Flight being little more than flying simulation, but then we thought about that Louis CK bit and started feeling all guilty. So, here we are. Either way, how about those DLC prices, eh? Madness!Continue reading Microsoft Flight is free as a bird on Feb. 29
Microsoft Flight is free as a bird on Feb. 29 originally appeared on Joystiq on Mon, 06 Feb 2012 16:30:00 EST. Please see our terms for use of feeds.
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Shoot Many Robots introduces squirrely, hot and gassy robots
Mon, 06 Feb 2012 15:45:00 EST
It's nice to know the names of the things you kill, and Demiurge wants you to have the most pleasant experience possible in its coming title, Shoot Many Robots. In the video above, meet Hot Rod, Hummer, Gasbag, Six-Pack and Dirt Screw. One of them "screws dirt." We'll let you deduce which one.
Shoot Many Robots introduces squirrely, hot and gassy robots originally appeared on Joystiq on Mon, 06 Feb 2012 15:45:00 EST. Please see our terms for use of feeds.
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Natural Selection 2 demonstrates Darwin's theory in new video
Mon, 06 Feb 2012 15:00:00 EST
With the advent of antibiotics, platinum credit cards and thermal underwear, the purist's notion of natural selection remains a long-forgotten, useless ideal -- at least until the aliens attack. Sequel to a 2002 Half-Life mod, Natural Selection 2 will act as a survival-of-the-fittest simulation for both sides: Players will inhabit the bodies of aliens and Marines to see which traits will be passed on to the following generations. We're guessing large teeth and precise trigger fingers will make the cut, but not necessarily on the same species.
Natural Selection 2 is set to launch this summer, but those who pre-order will get early access via the beta on Steam.
Natural Selection 2 demonstrates Darwin's theory in new video originally appeared on Joystiq on Mon, 06 Feb 2012 15:00:00 EST. Please see our terms for use of feeds.
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Corpse Party butters up iOS in Japan
Mon, 06 Feb 2012 14:30:00 EST
Corpse Party was a pleasant surprise on PSP -- well, "pleasant" in that it was a good game. There's nothing pleasant about being trapped in an inescapable nightmare dimension of malicious ghosts and dead children. And now it's moving to iOS, at least in Japan, where it will be even more convenient to access the game's unexpectedly disturbing imagery (and random asides about hemorrhoid cream).
Publisher 5pb will release a port of the PC98/PC/PSP game Corpse Party Blood Cover Repeated Fear this Thursday, on February 9. The app will sell for the terrifyingly steep price of 2,200 yen ($29). We're inquiring with American publisher XSEED about a localized (hopefully cheaper) release.
Corpse Party butters up iOS in Japan originally appeared on Joystiq on Mon, 06 Feb 2012 14:30:00 EST. Please see our terms for use of feeds.
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IGF 2012 Audience Award voting now open
Mon, 06 Feb 2012 14:00:00 EST
Despite being into awards shows before they were cool, we're hoping you're not above voting for this year's Independent Game Festival "Audience Award." Voting has just kicked off for 2012's entrants, which comprise all finalist games across all IGF 2012 categories (yes, the list once again includes Fez).
Should you choose to cast your favor towards any particular game, you'll want to head to this particularly yellow form and fill things out before February 19. Once you've done as much, we're told a verification email will come through to make sure you're not an evil robot. If you are, in fact, not an evil robot, things should go swimmingly.
IGF 2012 Audience Award voting now open originally appeared on Joystiq on Mon, 06 Feb 2012 14:00:00 EST. Please see our terms for use of feeds.
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Alan Wake's American Nightmare illuminated in latest dev diary
Mon, 06 Feb 2012 13:30:00 EST
When Alan Wake makes his second appearance on the Xbox 360 this year in Alan Wake's American Nightmare, he's bringing more than just his flair for writing and a new set of clothes to the fight. He'll have ... umm ... a nail gun, too!Continue reading Alan Wake's American Nightmare illuminated in latest dev diary
Alan Wake's American Nightmare illuminated in latest dev diary originally appeared on Joystiq on Mon, 06 Feb 2012 13:30:00 EST. Please see our terms for use of feeds.
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Hawken brings pretty multiplayer mech battles to the web Dec. 12
Mon, 06 Feb 2012 13:00:00 EST

We're sure you watched thousands of YouTube videos last year, but we bet only a handful featured flying robots with guns, and just one of those was an explosive multiplayer mech battle built on Unreal Engine 3 -- yeah, that one, right up there. Hawken, the breakout title from indie studio Adhesive Games, is scheduled to launch on Dec. 12, published by Meteor Entertainment.
Hawken will be web-based, free-to-play and feature fast-paced action in short bursts, styled after Call of Duty multiplayer, Adhesive co-founder Khang Le said. Players in Hawken will battle for survival and resources inside flying, rocket-equipped mechs in various regions of a barren industrial wasteland (or heaven, as we call it). Hawken is multiplayer only and will play in a session-based format similar to League of Legends, Le said.
For a further glimpse at Hawken's universe, hit up the video after the break, which displays desert gameplay. If that intrigues you, sign up for the closed beta right here -- get three friends (enemies, strangers) to enlist and guarantee your spot.Continue reading Hawken brings pretty multiplayer mech battles to the web Dec. 12
Hawken brings pretty multiplayer mech battles to the web Dec. 12 originally appeared on Joystiq on Mon, 06 Feb 2012 13:00:00 EST. Please see our terms for use of feeds.
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Apple removes dozens of clone games from App Store
Mon, 06 Feb 2012 12:30:00 EST
Apple has removed 59 copycat games from its App Store, including Temple Run lookalike Temple Jump, Words with Friends contender Numbers with Friends, Angry Birds clones Tiny Birds and Angry Ninja Birds, and the self explanatory Plant vs. Zombie. All of the offending clones were developed by Anton Sinelnikov.
Temple Jump, specifically, had achieved incredible success on the App Store, surpassing its source material to reach the number 1 spot on the paid Apps list. "This was really upsetting to us and damaging to our brand, because we work really hard to put out very high quality polished games and win the love of our fans," said Natalia Luckyanova, co-founder of Temple Run dev Imangi, during an interview with Gamasutra. "We don't want them to think that we would put out crap to steal a dollar from them."
This App Store raid comes roughly one week after Triple Town developer Spry Fox sued 6Waves LOLAPPS over Yeti Town, another aggressively similar iOS title. We like to imagine Apple Store employees rappelling from the ceiling of a dank, filthy warehouse, shooting iPod Nanos out of high-powered slingshots with extreme prejudice.
Apple removes dozens of clone games from App Store originally appeared on Joystiq on Mon, 06 Feb 2012 12:30:00 EST. Please see our terms for use of feeds.
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Cave mercifully provides Dodonpachi Blissful Death on iOS this week
Mon, 06 Feb 2012 12:00:00 EST

We'll be transparent about this: we had to look up the difference between Dodonpachi Blissful Death, the new iOS game announced by shmup developer Cave, and current App Store release Dodonpachi Resurrection. How embarrassing.
It turns out that Blissful Death (known in Japan as Dodonpachi Daioujou) is the direct predecessor to Resurrection, first released in 2002. Cave is bringing the classic bullet-hell shooter to iPhone 4 and above this Thursday, February 9, at a price lower than Cave tends to charge for its iOS releases: $4.99. It comes with multiple difficulty modes, for those of us prone to involuntary phone-smashes.
Cave mercifully provides Dodonpachi Blissful Death on iOS this week originally appeared on Joystiq on Mon, 06 Feb 2012 12:00:00 EST. Please see our terms for use of feeds.
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Celebrate Valentine's Day alone with new Gal Gun demo
Mon, 06 Feb 2012 11:30:00 EST

Do you have the following three items: 1) a Japanese PSN account, 2) a PlayStation Move, and 3) a complete lack of shame (or roommates)? If you meet all three conditions, a special "Valentines Day Demo" of the pheromone shooter Gal Gun awaits you on February 14. Take advantage of the PS3's region free gameplay and easy downloading of import demos! You know, if that's your thing.
First, we suggest seeing if you can get all the way through the new trailer for the self-identified "baka-ge" ("stupid game") without dying of embarrassment.
Celebrate Valentine's Day alone with new Gal Gun demo originally appeared on Joystiq on Mon, 06 Feb 2012 11:30:00 EST. Please see our terms for use of feeds.
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TIGA: 71% of UK startups focused on digital distribution
Mon, 06 Feb 2012 11:00:00 EST
Digital distribution is the future in the UK -- for the sake of a lot of jobs, it had better be. UK game industry trade organization TIGA issued a new census report today, revealing a heavy focus on downloadable or social games.
71% of UK game company startups between 2008 and 2011 are "focused exclusively on network gaming," the report indicates. Taking all of the UK industry in consideration (not just new companies), 67% work on digitally distributed games.
"For too long developers have laboured under the traditional 'give your IP away, never see royalties' model," said TIGA Self-Publishing Committee Patrick O'Luanaigh. "So TIGA strongly supports the trend towards online gaming and self-publishing. Online gaming can deliver greater company stability and revenue sustainability for studios. This is because studios can circumvent traditional publisher business models and build relationships directly with customers. Network gaming businesses can create original games, retain their IP and attain greater financial stability."
We suspect this boost in digital gaming involves two major factors: the rise of iOS and Android games, and the end of large UK game companies like Bizarre Creations.Continue reading TIGA: 71% of UK startups focused on digital distribution
TIGA: 71% of UK startups focused on digital distribution originally appeared on Joystiq on Mon, 06 Feb 2012 11:00:00 EST. Please see our terms for use of feeds.
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Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear
Mon, 06 Feb 2012 10:30:00 EST
While regaling Chinese Final Fantasy fans with tales of upcoming downloadable content headed to Final Fantasy XIII-2 during the Taipei Game Show, Square Enix producer Shinji Hashimoto also took time to answer fan questions about various FF projects. One such question directed at Hashimoto wondered if the upcoming PlayStation 3 and Vita re-rerelease of Final Fantasy X would be a "remake" (like the recent re-release of Halo: Combat Evolved) or a "remaster" (like last fall's Ico/Shadow of the Colossus collection).
Hashimoto left little space for interpretation of his answer, directly stating it is a "remaster." He also pointed out that "the screen is much prettier than the original," though we're unable to corroborate that just yet as the game hasn't even been mentioned since its announcement last fall at Tokyo Game Show 2011, let alone shown.
We've followed up with Square's US reps to see when we might hear more about the upcoming Vita and PS3 remaster, but aren't holding our breath for new info.
[Image credit: GNN.Gamer.tw]
Don't call it a remake: Final Fantasy X is a 'remaster,' to be clear originally appeared on Joystiq on Mon, 06 Feb 2012 10:30:00 EST. Please see our terms for use of feeds.
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Dungeon Defenders hits a million paid downloads
Mon, 06 Feb 2012 10:00:00 EST
Surprise hit Dungeon Defenders has sold a million units across Xbox Live, PSN and Steam, the game's publisher told us in a recent interview. The well-received co-op tower defense action game launched on October 19, 2011, and has kept a steady sales beat going on Steam with deep discounts and consistent support.
"It is tremendously successful franchise," Reverb Publishing CEO Doug Kennedy said. "We have lots of plans to support it both with DLC and additional add-ons for the franchise."
There are still three more packs planned across all platforms in addition to "The Lost Eternia Shards: Mistymire Forest" DLC. On Steam, there is also the current and future Holiday DLC, the New Heroes Pack, the Barbarian character, Assault Mission Pack, Nightmare Mode and more, which will not make its way to consoles. due to "technical and business" concerns.
Dungeon Defenders hits a million paid downloads originally appeared on Joystiq on Mon, 06 Feb 2012 10:00:00 EST. Please see our terms for use of feeds.
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Naughty Dog considered new Jak & Daxter game, but decided on The Last of Us
Mon, 06 Feb 2012 09:30:00 EST
Before deciding on the post-apocalyptic survival adventure The Last of Us, Naughty Dog considered putting its team to work on a game starring a more familiar duo: Jak & Daxter. According to a Game Informer interview (quoted by VG247), Naughty Dog looked into a new Jak & Daxter game on PS3. "I don't know if this is going to make [fans] happy or sad," but we did explore the idea fairly extensively," company co-president Evan Wells said. "Something that we talked about early on was, 'Lets go back and apply what we've learned with the Uncharted games to Jak & Daxter.'"
Wells and the team realized, however, that an experimental Jak game wouldn't satisfy the fans, and working on a game like its predecessors wouldn't satisfy Naughty Dog. "We would end up limiting the direction that the company had this passion for while simultaneously not creating the game that fans wanted," he said. "We just realised we were going to just do everybody a disservice. So at that point, the conversations started to move in a new direction."
Wells suggested the possibility that the Uncharted team could work on the series. "I guess there's a possibility the Uncharted team could move on to Jak & Daxter. "It's still up in the air, but I wouldn't think that's going to happen because I think we'd run into all of the same problems with that team that we did with this team."
Naughty Dog considered new Jak & Daxter game, but decided on The Last of Us originally appeared on Joystiq on Mon, 06 Feb 2012 09:30:00 EST. Please see our terms for use of feeds.
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Sanctum 2 defends PC, consoles in 2013
Mon, 06 Feb 2012 09:00:00 EST
Sanctum 2, the sequel to Coffee Stain Studios' hybrid tower defense and first-person co-op shooter, is expected to launch sometime next year Joystiq can exclusively reveal. The first Sanctum, which has sold over 300,000 units on Steam, was a PC-exclusive title. The sequel is planned for PC and "digital console platforms," with Xbox Live and PSN specifically mentioned.
"Sanctum has been a huge success on Steam for Coffee Stain Studios, and bringing the next version to console players as well as the PC market is a great next step to share this unique experience," said Ted Lange, executive producer for Reverb Publishing. "We all have logged quite a few hours with Sanctum and can definitively say that what Coffee Stain has in store for Sanctum 2 will blow the minds of Sanctum fans and new gamers alike."
Beyond revealing the title to us, along with a release year, details are still tight on Sanctum 2. Doug Kennedy, CEO of Reverb Publishing, told us, "The team is diligently working to get the title ready."
Update: After receiving updated information, altered 2012 launch window to 2013.
Update 2: Sanctum is $3.39 on Steam today.
Sanctum 2 defends PC, consoles in 2013 originally appeared on Joystiq on Mon, 06 Feb 2012 09:00:00 EST. Please see our terms for use of feeds.
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Final Fantasy XIII-2, Metal Gear Collection debut atop UK charts
Mon, 06 Feb 2012 08:30:00 EST
Three new titles entered Chart-Track's UK sales top ten last week, led by Final Fantasy XIII-2. Sneaking the silver was the Metal Gear Solid HD Collection, which includes MGS2: Sons of Liberty (2002), MGS3: Snake Eater (2005) and MGS: Peacewalker (2010). Rounding out the top three is Battlefield 3, up two spots, as FIFA 12 slides from first to fourth.
Another new addition to the top ten, SoulCalibur 5, premieres in fifth. Chart-Track notes that the prior SoulCalibur debuted in the top spot back in August of 2008.
The solid debut last week of 3DS action horror title Resident Evil: Revelations finds the game retreating from sixth to 19 on the latest chart. Wander past the break for the UK top ten.Continue reading Final Fantasy XIII-2, Metal Gear Collection debut atop UK charts
Final Fantasy XIII-2, Metal Gear Collection debut atop UK charts originally appeared on Joystiq on Mon, 06 Feb 2012 08:30:00 EST. Please see our terms for use of feeds.
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PlayStation Vita's Feb. 8 update adds video capture, OS X support, GPS tracking
Mon, 06 Feb 2012 08:00:00 EST
PlayStation Vita firmware version 1.60 is set to drop on February 8 (as least in Japan), and it'll bring several major features when it arrives. Among those features are standards like GPS tracking via a newly added Maps application, the ability to capture video, and the release of a support application for Mac OS X. It can also now serve mixed vanilla/chocolate froyo swirl. Finally!
Additionally, the update will banish mentions of the the phrase "PlayStation Network" from various services and replace it with the newly renamed "Sony Entertainment Network" branding. Considering that the PSP is still supported by Sony but has yet to receive any form of Mac support for content management, we're gonna go ahead and call this a big step forward.
PlayStation Vita's Feb. 8 update adds video capture, OS X support, GPS tracking originally appeared on Joystiq on Mon, 06 Feb 2012 08:00:00 EST. Please see our terms for use of feeds.
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Japanese hardware sales, January 23 - 29: Crystal ball edition
Sun, 05 Feb 2012 23:30:00 EST
By now, Super Bowl XLVI has finished and the victor has emerged victorious, their glimmering rings reflecting a light of shame into the hearts and souls of the defeated. This article was written much earlier in the day, however, so I'm going to use this as an opportunity to flex my fortune telling muscle and predict the outcome. You have my absolute word that this post will not be altered or edited in any way prior to it being posted.
If I'm right, you owe me 50 bucks. If I'm wrong, and frankly when has that ever happened, I'll record an acoustic cover version of any song the commenters decide on, and post it as next week's hardware sales post. Ready?
Based on the fact that Venus is in Pisces until February 8 and Mercury won't be in retrograde for another 35 days, I'm going to call the NY Giants as tonight's winners.Continue reading Japanese hardware sales, January 23 - 29: Crystal ball edition
Japanese hardware sales, January 23 - 29: Crystal ball edition originally appeared on Joystiq on Sun, 05 Feb 2012 23:30:00 EST. Please see our terms for use of feeds.
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Shank 2 video schools us all on survival
Sun, 05 Feb 2012 22:30:00 EST

In Shank 2's Survival mode, you may think staying alive is simply slicing and/or shooting dudes before they slice and/or shoot you. Turns out, it's not that simple.
Shank 2 video schools us all on survival originally appeared on Joystiq on Sun, 05 Feb 2012 22:30:00 EST. Please see our terms for use of feeds.
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You should get The Cat That Got The Milk
Sun, 05 Feb 2012 21:00:00 EST

One of our goals here at Joystiq is to notify you as soon as we possibly can about awesome things. It's something we've been doing for quite some time and now we've got something new and neat to inform you about: The Cat That Got The Milk.
No, we're not talking about that junkyard cat you're certain stole that half gallon of milk from your fridge (how would it carry the container?) but a new indie game that lasts around 10 to 15 minutes. And the best part is it's free -- all you have to do is go over to the website and download it for OSX or Windows.
As you can see in the video above, it's all quite simple: you use the up and down arrows to navigate a beautiful and abstract world that's meant to show us what cats see every day. Also, cats are apparently, like, high all of the damn time. Catnip must be a helluva drug!
You should get The Cat That Got The Milk originally appeared on Joystiq on Sun, 05 Feb 2012 21:00:00 EST. Please see our terms for use of feeds.
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The Witcher 2 on Xbox 360 dev diary talks engine changes, new content
Sun, 05 Feb 2012 19:30:00 EST
The Witcher 2's Xbox 360 conversion is more than your run-of-the-mill port, at least according to the first episode of CD Projekt Red's development diary, where executive producer John Mamais and crew discuss the changes and additions being made to the game's engine and storyline.
The Witcher 2 on Xbox 360 dev diary talks engine changes, new content originally appeared on Joystiq on Sun, 05 Feb 2012 19:30:00 EST. Please see our terms for use of feeds.
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Phantom Breaker gets a new website, trailer and arcade stick giveaway
Sun, 05 Feb 2012 18:00:00 EST

With all the hubbub lately over SoulCalibur 5's recent release and the impending punches contained within next month's Street Fighter X Tekken, its easy to lose track of more obsure upcoming releases like Phantom Breaker. The 360 exclusive fighter, developed by 5pb of Japan and localized for North American audiences by 7sixty, now has an English website and a new trailer to go with it, as seen above.
7sixty is also giving away two limited edition Phantom Breaker-themed Fusion Sapphire arcade sticks from boutique custom shop eightarc. Considering that only those deeply mired in the intricacies of the fighting game community know of eightarc's existence, this contest at least shows that 7sixty knows how to do its homework, if nothing else. You can enter for your chance to win either on the game's official site, or at its Facebook page.
Phantom Breaker gets a new website, trailer and arcade stick giveaway originally appeared on Joystiq on Sun, 05 Feb 2012 18:00:00 EST. Please see our terms for use of feeds.
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Tomoyuki Tsuboi is Konami's new president
Sun, 05 Feb 2012 16:30:00 EST
Konami Digital Entertainment has made 14 year company veteran Tomoyuki Tsuboi its newest president. Tsuboi, who comes from a global business planning background within the company, replaces Shinji Hirano, who is now president of Konami's European branch, Konami Digital Entertainment GmbH. Tsuboi will "look to grow the business and institute strategies" around the publisher's marquee franchises, such as Metal Gear and Silent Hill, which we're pretty sure means "use our recognizable IPs to make boat loads of cash" in business speak.
Technically speaking, Tsuboi now mans the helm at Konami Digital Entertainment, Inc., which is not to be confused with Konami Digital Entertainment Co., Ltd., a division of the publisher's Japanese branch (Konami Corporation), which also includes baby-stroller manufacturer Combi Wellness Corporation and valve/pump/fittings manufacturer Takasago Electric Industry Co., Ltd.. Continue reading Tomoyuki Tsuboi is Konami's new president
Tomoyuki Tsuboi is Konami's new president originally appeared on Joystiq on Sun, 05 Feb 2012 16:30:00 EST. Please see our terms for use of feeds.
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Qanba introduces line of ambidextrous arcade sticks
Sun, 05 Feb 2012 15:00:00 EST
The raging battle between Southpaws and Righties wages ever onward, with each side continuing to produce products for their own kind in an attempt to eventually convert the global population to their way of doing things. Some companies, however, are trying to create peace between the warring factions by introducing products that either side can use.
Take Qanba, for instance: The Chinese arcade stick manufacturer has announced a new line of ambidextrous sticks that can be flipped and reversed with the flick of a switch. Launching sometime next month, the "Q2-PRO Battle of Wits" can be oriented with the stick on the left or on the right, depending on how you were raised, and will be available in PS3/PC, 360/PC and PS3/360/PC flavors. No pricing information is available as of yet, but can you really put a price on world peace?
Qanba introduces line of ambidextrous arcade sticks originally appeared on Joystiq on Sun, 05 Feb 2012 15:00:00 EST. Please see our terms for use of feeds.
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Shin Megami Tensei: Devil Survivor 2 summons your wallet on Feb. 28
Sun, 05 Feb 2012 13:30:00 EST
The above trailer for Shin Megami Tensei: Devil Survivor 2 not only shows off the title's battle system, character interaction mechanics, "master demon fusion" system and demon auctions, but it also reveals the game's North American release date: February 28.
Set in an alternate dimension from the first Devil Survivor, Devil Survivor 2 concerns a group of Japanese high-school students who must use their newly discovered "Devil Messenger" abilities to summon demons and rid Japan of the "Septentrion," a group of creatures who also have the ability to summon demons.
Shin Megami Tensei: Devil Survivor 2 summons your wallet on Feb. 28 originally appeared on Joystiq on Sun, 05 Feb 2012 13:30:00 EST. Please see our terms for use of feeds.
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Skullgirls reimagines anatomy in its story mode
Sun, 05 Feb 2012 12:00:00 EST

This trailer introduces the story mode for the downloadable fighter Skullgirls -- and introduces some striking pieces of poster artwork at the same time. Each of the combatants has been cursed by the "Skull Heart," a wish-granting artifact. We're now left wondering if this is a heart shaped like a skull, or a heart that resides inside a skull, or just, like, the middle of a skull.
A dev diary on the PlayStation Blog lays out this and the other modes found within the game, and also teases the inclusion of four exclusive Trophies in the PS3 version.
Skullgirls reimagines anatomy in its story mode originally appeared on Joystiq on Sun, 05 Feb 2012 12:00:00 EST. Please see our terms for use of feeds.
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Gface, Crytek-backed streaming game network, goes into beta
Sun, 05 Feb 2012 10:30:00 EST
No longer content with making incredibly technologically advanced games, Crytek is going after the casual space with a browser-based, social gaming platform called Gface (so that's what that trademark was for!), developed and maintained by an affiliate, also called Gface.
Gface is sort of like a game-focused Facebook: a cross-platform social network designed to facilitate playing casual or hardcore, 2D or 3D games with people, and finding more people to play with. Games are delivered through a plugin based on the "Seed Engine," enabling installation-free, streaming gameplay.
If you're interested in checking out Gface, the company is hosting signups for a closed beta. Maybe if you get in, you can find out what the games are!
Gface, Crytek-backed streaming game network, goes into beta originally appeared on Joystiq on Sun, 05 Feb 2012 10:30:00 EST. Please see our terms for use of feeds.
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